Interface: CameraProps
Hierarchy​
-
ViewProps
↳
CameraProps
Properties​
androidPreviewViewType​
• Optional
androidPreviewViewType: "surface-view"
| "texture-view"
Specifies the implementation mode for the Preview View on Android.
"surface-view"
: Uses aSurfaceView
for rendering. This is more efficient and supports HDR rendering, but doesn't support masks, transparency, rotations or clipping."texture-view"
: Uses aTextureView
for rendering. This is less efficient and doesn't support HDR rendering, but supports masks, transparency, rotations and clipping.
Default
'surface-view'
Defined in​
CameraProps.ts:180
audio​
• Optional
audio: boolean
Enables audio capture for video recordings (see "Recording Videos")
Note: Requires audio permission.
Defined in​
CameraProps.ts:83
codeScanner​
• Optional
codeScanner: CodeScanner
A CodeScanner that can detect QR-Codes or Barcodes using platform-native APIs.
See the Code Scanner documentation for more information
Example
const codeScanner = useCodeScanner({
codeTypes: ['qr', 'ean-13'],
onCodeScanned: (codes) => {
console.log(`Scanned ${codes.length} codes!`)
}
})
return <Camera {...props} codeScanner={codeScanner} />
#### Defined in
CameraProps.ts:350
___
### device
• **device**: [`CameraDevice`](CameraDevice.md)
The Camera Device to use.
See the [Camera Devices](https://react-native-vision-camera.com/docs/guides/devices) section in the documentation for more information about Camera Devices.
**`Example`**
```tsx
const device = useCameraDevice('back')
if (device == null) return <NoCameraErrorView />
return (
<Camera
device={device}
isActive={true}
style={StyleSheet.absoluteFill}
/>
)
Defined in​
CameraProps.ts:51
enableBufferCompression​
• Optional
enableBufferCompression: boolean
Enables or disables lossy buffer compression for the video stream.
If you only use video
or a frameProcessor
, this
can increase the efficiency and lower memory usage of the Camera.
If buffer compression is enabled, the video pipeline will try to use a lossy-compressed pixel format instead of the normal one.
If you use a frameProcessor
, you might need to change how pixels
are read inside your native frame processor function as this is different
from the usual yuv
or rgb
layout.
If buffer compression is not available but this property is enabled, the normal pixel formats will be used and no error will be thrown.
Platform
iOS
Default
- true // if frameProcessor={undefined}
- false // otherwise
Defined in​
CameraProps.ts:228
enableDepthData​
• Optional
enableDepthData: boolean
Enables or disables depth data delivery for photo capture.
Make sure the given format
supports depth data (see format.supportsDepthCapture
).
Default
false
Defined in​
CameraProps.ts:272
enableFpsGraph​
• Optional
enableFpsGraph: boolean
If true
, show a debug view to display the FPS of the Video Pipeline (Frame Processor).
This is useful for debugging your Frame Processor's speed.
Default
false
Defined in​
CameraProps.ts:288
enableGpuBuffers​
• Optional
enableGpuBuffers: boolean
Enables or disables GPU-sampled buffers for the video stream. This only takes effect when using a frameProcessor
.
When recording a Video (video
) while a Frame Processor is running (frameProcessor
),
the Frames
will need to be forwarded to the Media Encoder.
- When
enableGpuBuffers
isfalse
, the Video Pipeline will use CPU buffers causing an additional copy from the Frame Processor to the Media Encoder, which potentially results in increased latency. - When
enableGpuBuffers
istrue
, the Video Pipeline will use shared GPU buffers which greatly increases it's efficiency as an additional buffer copy is avoided. (SeeUSAGE_GPU_SAMPLED_IMAGE
)
In general, it is recommended to set this to true
if possible, as this can increase performance and efficiency of the Video Pipeline.
This is an experimental feature flag, use at your own risk. Some devices (especially Samsungs) may crash when trying to use GPU buffers.
Platform
Android (API 29+)
Default
false
Defined in​
CameraProps.ts:247
enableLocation​
• Optional
enableLocation: boolean
Enables location streaming to add GPS EXIF tags to captured photos and videos.
Note: Requires location permission.
Defined in​
CameraProps.ts:102
enablePortraitEffectsMatteDelivery​
• Optional
enablePortraitEffectsMatteDelivery: boolean
A boolean specifying whether the photo render pipeline is prepared for portrait effects matte delivery.
When enabling this, you must also set enableDepthData
to true
.
Platform
iOS 12.0+
Default
false
Defined in​
CameraProps.ts:281
enableZoomGesture​
• Optional
enableZoomGesture: boolean
Enables or disables the native pinch to zoom gesture.
If you want to implement a custom zoom gesture, see the Zooming with Reanimated documentation.
Default
false
Defined in​
CameraProps.ts:133
exposure​
• Optional
exposure: number
Specifies the Exposure bias of the current camera. A lower value means darker images, a higher value means brighter images.
The Camera will still continue to auto-adjust exposure and focus, but will premultiply the exposure setting with the provided value here.
This values ranges from device.minExposure
to device.maxExposure
.
The value between min- and max supported exposure is considered the default, neutral value.
Defined in​
CameraProps.ts:146
format​
• Optional
format: CameraDeviceFormat
Selects a given format. By default, the best matching format is chosen. See CameraDeviceFormat
The format defines the possible values for properties like:
fps
:format.minFps
...format.maxFps
videoHdr
:format.supportsVideoHdr
photoHdr
:format.supportsPhotoHdr
enableDepthData
: `format.supportsDepthCapture``- {@linkcode videoStabilizationMode}: `format.videoStabilizationModes``
In other words; enableDepthData
can only be set to true if format.supportsDepthCapture
is true.
Defined in​
CameraProps.ts:162
fps​
• Optional
fps: number
Specify the frames per second this camera should stream frames at.
Make sure the given format
can stream at the target fps
value (see format.minFps
and format.maxFps
).
Defined in​
CameraProps.ts:186
frameProcessor​
• Optional
frameProcessor: ReadonlyFrameProcessor
| DrawableFrameProcessor
A worklet which will be called for every frame the Camera "sees".
See the Frame Processors documentation for more information
Example
const frameProcessor = useFrameProcessor((frame) => {
'worklet'
const faces = scanFaces(frame)
console.log(`Faces: ${faces}`)
}, [])
return <Camera {...cameraProps} frameProcessor={frameProcessor} />
Defined in​
CameraProps.ts:333
isActive​
• isActive: boolean
Whether the Camera should actively stream video frames, or not. See the documentation about the isActive
prop for more information.
This can be compared to a Video component, where isActive
specifies whether the video is paused or not.
Note: If you fully unmount the
<Camera>
component instead of usingisActive={false}
, the Camera will take a bit longer to start again. In return, it will use less resources since the Camera will be completely destroyed when unmounted.
Defined in​
CameraProps.ts:59
lowLightBoost​
• Optional
lowLightBoost: boolean
Enables or disables low-light boost on this camera device.
Enabling low light boost allows the FPS rate to be throttled to up to half of what it is set to to allow for more exposure in low light conditions.
Make sure the given device
supports low-light-boost (see device.supportsLowLightBoost
).
Defined in​
CameraProps.ts:256
onError​
• Optional
onError: (error
: CameraRuntimeError
) => void
Type declaration​
â–¸ (error
): void
Called when any kind of runtime error occured.
Parameters​
Name | Type |
---|---|
error | CameraRuntimeError |
Returns​
void
Defined in​
CameraProps.ts:298
onInitialized​
• Optional
onInitialized: () => void
Type declaration​
â–¸ (): void
Called when the camera session was successfully initialized. This will get called everytime a new device is set.
Returns​
void
Defined in​
CameraProps.ts:302
onShutter​
• Optional
onShutter: (event
: OnShutterEvent
) => void
Type declaration​
â–¸ (event
): void
Called just before a photo or snapshot is captured.
Inside this callback you can play a custom shutter sound or show visual feedback to the user.
Parameters​
Name | Type |
---|---|
event | OnShutterEvent |
Returns​
void
Defined in​
CameraProps.ts:316
onStarted​
• Optional
onStarted: () => void
Type declaration​
â–¸ (): void
Called when the camera started the session (isActive={true}
)
Returns​
void
Defined in​
CameraProps.ts:306
onStopped​
• Optional
onStopped: () => void
Type declaration​
â–¸ (): void
Called when the camera stopped the session (isActive={false}
)
Returns​
void
Defined in​
CameraProps.ts:310
orientation​
• Optional
orientation: Orientation
Represents the orientation of all Camera Outputs (Photo, Video, and Frame Processor). If this value is not set, the device orientation is used.
Defined in​
CameraProps.ts:292
photo​
• Optional
photo: boolean
Enables photo capture with the takePhoto
function (see "Taking Photos")
Defined in​
CameraProps.ts:73
photoHdr​
• Optional
photoHdr: boolean
Enables or disables HDR Photo Capture via a double capture routine that combines low- and high exposure photos.
Make sure the given format
supports HDR (see format.supportsPhotoHdr
).
Defined in​
CameraProps.ts:198
photoQualityBalance​
• Optional
photoQualityBalance: "speed"
| "balanced"
| "quality"
Configures the photo pipeline for a specific quality balance prioritization.
'speed'
: Prioritizes fast capture speed over quality (faster edge-detection, distortion correction, AF/AE/AWB times, etc.)'balanced'
: A balanced set of prioritization configurations'quality'
: Prioritizes high quality capture over speed (higher accuracy edge-detection, distortion correction, AF/AE/AWB times, etc.)
Default
'balanced'
Defined in​
CameraProps.ts:207
pixelFormat​
• Optional
pixelFormat: "yuv"
| "rgb"
Specifies the pixel format of Frames streamed from a Frame Processor.
While 'yuv'
is the most efficient format, some ML models (such as TensorFlow Face Detection Models) require input Frames to be in RGB colorspace, otherwise they just output nonsense.
The following values are supported:
yuv
: The YUV (Y'CbCr 4:2:0 or NV21, 8-bit) format, either video- or full-range, depending on hardware capabilities. This is the most efficient format.rgb
: The RGB (RGBA or BGRA, 8-bit) format. This is less efficient format and sometimes requires explicit conversion.
Default
'yuv'
Defined in​
CameraProps.ts:96
preview​
• Optional
preview: boolean
Enables preview streaming.
Preview is enabled by default, and disabled when using a Skia Frame Processor as Skia will use the video stream as it's preview.
Default
true
Defined in​
CameraProps.ts:69
resizeMode​
• Optional
resizeMode: "cover"
| "contain"
Specifies the Preview's resize mode.
"cover"
: Keep aspect ratio and fill entire parent view (centered)."contain"
: Keep aspect ratio and make sure the entire content is visible inside the parent view, even if it introduces additional blank areas (centered).
Default
"cover"
Defined in​
CameraProps.ts:170
torch​
• Optional
torch: "off"
| "on"
Set the current torch mode.
Make sure the given device
has a torch (see device.hasTorch
).
Default
"off"
Defined in​
CameraProps.ts:113
video​
• Optional
video: boolean
Enables video capture with the startRecording
function (see "Recording Videos")
Defined in​
CameraProps.ts:77
videoHdr​
• Optional
videoHdr: boolean
Enables or disables HDR Video Streaming for Preview, Video and Frame Processor via a 10-bit wide-color pixel format.
Make sure the given format
supports HDR (see format.supportsVideoHdr
).
Defined in​
CameraProps.ts:192
videoStabilizationMode​
• Optional
videoStabilizationMode: VideoStabilizationMode
Specifies the video stabilization mode to use.
Make sure the given format
supports the given videoStabilizationMode
.
Defined in​
CameraProps.ts:262
zoom​
• Optional
zoom: number
Specifies the zoom factor of the current camera, in "factor"/scale.
This value ranges from minZoom
(e.g. 1
) to maxZoom
(e.g. 128
). It is recommended to set this value
to the CameraDevice's neutralZoom
per default and let the user zoom out to the fish-eye (ultra-wide) camera
on demand (if available)
Note: Linearly increasing this value always appears logarithmic to the user.
Default
1.0
Defined in​
CameraProps.ts:125